﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace VFDEmulator
{
    public class CharMemory
    {
        private static CharMemory _instance;
        public static CharMemory Instance
        {
            get
            {
                if (_instance == null)
                    _instance = new CharMemory();
                return _instance;
            }
        }

        public Dictionary<byte, byte[]> Memory = new Dictionary<byte, byte[]>();
    }
}
